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PvSetSelectionValue()

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Save new value for a selection type setting, to the data target specified by whichData.

Header file: CONFIG.H
Requires: W3DBAV75.DLL or higher version

Syntax

BTI_SINT PvSetSelectionValue( 
	BTI_LONG           hConnection, 
	BTI_ULONG          settingID, 
	BTI_ULONG          numItems, 
	BTI_LONG_PTR       pNewValue, 
	BTI_SINT           whichData); 

Arguments

In
hConnection
Connection handle that identifies the server. Connection handles are obtained with the PvConnectServer() function.
In
settingID
Unique identifier for the setting. A list of settings can be obtained from PvGetSettingList().
In
numItems
Number of individual selection items to be set.
In
pNewValue
Array of individual selection items to be set.
In
whichData
Flag to indicate which value is to be set:
PVDATA_CURRENT sets current value.
PVDATA_PERSISTENT sets persistent value

Return Values

P_OK
The operation was successful.
P_E_INVALID_HANDLE
Invalid connection handle.
P_E_NULL_PTR
Call with NULL pointer.
P_E_INVALID_DATA_TYPE
The setting is not of selection type.
P_E_INVALID_SELECTION
At least one selection item is invalid.
P_E_FAIL
Failed for other reasons.

Remarks

This function is used to work with both single-selection and multi-selection data types. If more than one selection items are set for a single-selection item, the first value is used.

The following preconditions must be met:

See Also

PvStart()
PvConnectServer()
PvGetCategoryList()
PvGetSettingList()
PvGetSelectionValue()
PvGetSelectionString()
PvGetAllPossibleSelections()
PvCountSelectionItems()
PvIsSettingAvailable()
PvDisconnect()
PvStop()


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