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PvGetDbDataPath()

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Retrieves the data path (where data files reside) of a named database. This information is stored in dbnames.cfg.

Header file: CATALOG.H
Requires: W3DBAV75.DLL or higher version

Syntax

BTI_SINT PvGetDbDataPath( 
	BTI_LONG           hConnection, 
	BTI_CHAR_PTR       dbName, 
	BTI_ULONG_PTR      pBufSize, 
	BTI_CHAR_PTR       dataPath); 

Arguments

In
hConnection
Connection handle that identifies the server. Connection handles are obtained with the PvConnectServer() function.
In
dbName
Name of the database. A list of all database names for a particular server is obtained with the PvGetDbNamesData() function. A single database name from the resulting list can be obtained with the PvGetDbName() function.
In/Out
pBufSize
Address of an unsigned long containing size of the buffer. Receives actual size of the path returned.
Out
dataPath
Contains the data path if successful, or empty string otherwise.

Return Values

P_OK
The operation was successful.
P_E_INVALID_HANDLE
Invalid connection handle.
P_E_NULL_PTR
Call with NULL pointer
P_E_BUFFER_TOO_SMALL
The buffer is too small for the string. In this case, the required buffer size is returned in pBufSize.
P_E_NOT_EXIST
Named database does not exist.
P_E_FAIL
Failed for other reasons.

The following precondition must be met:

See Also

PvStart()
PvConnectServer()
PvGetDbNamesData()
PvGetDbName()
PvGetDbDictionaryPath()
PvGetDbServerName()
PvDisconnect()
PvStop()


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